Showing posts with label Game Cube. Show all posts
Showing posts with label Game Cube. Show all posts

Sunday, April 13, 2008

Timesplitters Future Perfect - HIt the Guards In Showers

On the level You Genius U Genix, When you get to the room where the two scientist are talking in the shower, grab a trashcan with your up-link and put it in one of the showers that have water running (don't let go of the trashcane, juts move it around and eventually It'll work). You can actually hit them with the trashcan, although I'm not sure if you can kill them.

Monday, March 3, 2008

Timesplitters Future Perfect - Harry Tipper uses invisible radio

On the train, when Tipper says, "I can use this radio to warn my people", use your up-link to grab all of the radio stuff (except the mic) and he will look like he is tuning and pressing button, but there will be nothing there.

Sunday, March 2, 2008

Timesplitters Future Perfect - Gun continues to move

To make this trick work you need a machine gun style weapon, such as:
Machine gun
Mini gun
Soviet Rifle
K-smg
etc.

Fire the gun for a few second and hold in the Z button (or throw a grenade if you aren't playing on the gamecube) continue to hold Z after you stop firing the gun, and then watch, the gun will continue to move as if you were shooting for several seconds.

Saturday, March 1, 2008

Timesplitters Future Perfect - Captain Ash appears in car

At the part of Scotland the Brave where you have to lower the bridge with your up-link, time it so that Captain Ash walks up to the edge right as your get back in the car, then drive away from him, after a while he will just appear in the gunners seat.

Timesplitters Future Perfect - Another Monkey Assistant Glitch

After the monkey assistants disappear, but before the reappear, if you smack at the ground in the area they were at, you will still here them scream as if they were there until they reappear.

Friday, February 29, 2008

Timesplitters Future Perfect - Hole in wall on Scotland the Brave

After crow escapes through the fireplace, open the secret door and look at the left wall as you walk down, at one point there will be a hole that lets you see into the room where the past Cortez gets the key. This isn't A glitch I don't think, but it is kind of odd.

Thursday, February 28, 2008

Timesplitters Future Perfect - Falling enemy on Scotland the Brave

After you break down the fence with the car, look up towards the castle right before the area where the gunner is. You should see a soldier walking across a walkway, if you shoot him he will almost fall, then grab the side of the walkway and then loose his grip and fall to his death.

Tuesday, February 26, 2008

Timesplitters Future Perfect - Bots do stuff we can't

The best way to see some of these glitches is to make a story map in map-maker.

Sometimes bots will fire flare guns fully automatic as if they didn't have to reload, and bots will fire the monkey gun a few rounds at a time like it was a machine gun.

Friday, February 22, 2008

Timesplitters Future Perfect - Cool trick on Mansion Of Madness Co-op

This only works in Co-op mode.

When you get to the room where crow pulls the lever and causes Cortez to fall into the mine cart, get the second player to walk in front of the cart until you get to the area where the track splits into two different directions, the second player should then stand on the left side of the track. Now the mine cart should hit that player causing them to move as fast as it does.

If you can manage to stay in front of the cart until the video starts it will show the second player in front of the cart for a second and then they will disappear.

Timesplitters Future Perfect- Talking during video on train

When you get the rocket launcher, go and shoot the helicopter (when the target is the center of the helicopter, it will be the shot that kills it) after shooting the final rocket at it, quickly run to the area where the video starts of Cortez climbing out of the train. If done correctly the video will start and the other Cortez and Anya will still be talking.

Wednesday, February 20, 2008

Timesplitters 2 - Hunchback doesn't help

On the Notre Dame level, where the hunchback is supposed to help you save the maiden, shoot him right as he appears in the doorway to the left and he will stand there the whole time and won't move, even after you save the maiden.


note you may have to shoot him to get by

Monday, February 18, 2008

Timesplitters Future Perfect - Lots of sparks

On Scotland the Brave, got the area where you're supposed to blow the door with TNT, instead flip the truck that's over by the edge and get it where you can see the bottom of it (You could use the up-link with part of the fence to move it), then pick up a barrel and throw it at the bottom of the truck, it may take a few tries, but sometimes they will get stuck on the bottom of the truck, causing a lot of sparks.


note that sometimes the barrels will go through the truck entirely which is pretty weird.

Saturday, February 16, 2008

Timesplitters Future Perfect - Glitches with monkeys

I've noticed three glitches while playing in monkey assistant.

1. got to another game mode, and then make a custom bot set with monkeys, go back to monkey assistant and the monkeys will still be there, but they won't appear.


2. Sometimes when you play at a level with a monkey in the recommended bot set, they will appear, but be invisible.


3. While playing a game at the training ground with character abilities on and all electro-tools while playing as a robot so I couldn't get hurt, I noticed that the monkey assistants died as easy as a level 1 bot.

Friday, February 15, 2008

Timesplitters Future Perfect - Trap the gaurds

On khaloss express, after you use your up-link to save yourself from the gas, open the door and let the guards run into the room, then turn the gas back on by using the statue and they will die.

Wednesday, February 13, 2008

Timesplitters Future Perfect - burn the gaurd

On Scotland the Brave, you can shoot the barrels of beer down in the cellars, and then shoot them with a flare to make them catch on fire, also sometimes when you just shoot the barrel around the drunk guard and don't use a flare, when you get to the camera that shows that room, it will be on fire anyway

Timesplitters Future Perfect - Kill Zombie On Elevator

On the mission, What Lies Below, after the room where you have to kill all of the zombies so Jo-beth Casey can get free, there is a spot where you can see past the wall, and after a while an elevator goes down with a zombie on it, waving at you. Of course if you like you can shoot him in the head.

Timesplitters Future Perfect - Weird Glitch in Mansion Of Madness

This trick is one that I truly can't explain, but I'll post what happened anyway, and maybe someone can tell me what its cause is.

I was playing the second part of the mansion, what lies below, and when you see zombies and the scientist in the little glass rooms, there were two of both the scientist, and the zombie, which is quite strange.


If you read this and have seen this before, reply to this post.

Timesplitters Future Perfect - Weird Things in Intro

If you watch the intro that pops up if you don't hit any buttons for a while on the main menu, You will see some strange things, such as someone shooting a dispersion gun, and the bullets are red, and it shows them shooting the deerhaunter with a flamethrower, which doesn't harm it.

Tuesday, February 12, 2008

Timesplitters Future Perfect - Weird glitch with med unit robot

I did this trick on this trick in the room where you have to destroy the energy node to stop the time splitters from being created, however It will probably work with any med-unit on story mode.

Kill a med-unit robot, then quickly grab it with your up-link, if done correctly the med unit will freeze in the air, but you will still be holding an invisible version of it, you can throw it and it will explode wherever you throw it just like they normally do.


note that I've only tried this trick once, so I can't guarantee it will work until I try it again, I will update this post when I've confirmed it.


It works.

Monday, February 11, 2008

Timesplitters future perfect - Another way to get by lasers on the breaking and entering mission

The simple way to get by lasers is to use the mag-charger to shoot the little panels on the other side, however there is another way of doing it, just use the up-link to pick up a box and walk beside it so that it's between you and the side of the wall that the laser is coming from.

Doing this you should be able to walk right by them, good way to save ammo.